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 CFG by rakonne

In jos 
AutorMesaj
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Numarul mesajelor : 97
Data de inscriere : 27/11/2008

CFG by rakonne Empty
MesajSubiect: CFG by rakonne   CFG by rakonne Icon_minitimeDum Noi 30, 2008 12:36 pm

//: Counter-Strike 1.6 Config [ by Craw-Fish ]:\\

//:Aliasuri:\\

alias cls "wait;slot10;wait;slot10;wait;slot10;wait;slot10;slot10;wait;slot10"
alias dev0 "developer 0"
alias dev1 "developer 1"

alias +jumpd "+jump;+duck"
alias -jumpd "-jump;-duck"
bind "shift" "+jumpd"

//:Aliasuri Meniu:\\

alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

//:Aliasuti Ammo:\\

alias 8xp "buy;ms6;ms6;ms6;ms6;ms6;ms6;ms6;ms6"
alias 8xs "buy;ms7;ms7;ms7;ms7;ms7;ms7;ms7;ms7"

//:Equipment:\\

alias eq "buyequip"
alias 81 "eq;ms1;"
alias 82 "eq;ms2;"
alias 83 "eq;ms3;"
alias 84 "eq;ms4;"
alias 85 "eq;ms5;"
alias 86 "eq;ms6;"
alias 87 "eq;ms7;"

//:Binduri principale:\\

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "b" "buy"
bind "v" "eq"

bind "q" "+duck"
bind "space" "+jumpd"
bind "pause" "pause"

bind "home" "sv_restartround 2"
bind "`" "toggleconsole"
bind "tab" "+showscores"

bind "mouse1" "+attack"
bind "mouse2" "+attack2"
bind "q" "lastinv"

bind "e" "+use"
bind "r" "+reload "
bind "g" "drop"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "kp_enter" "timeleft;dev1;echo TimeLeft;dev0"
bind "/" "adjust_crosshair;dev1;echo Crosshair Color;dev0"

bind "ctrl" "+duck"
bind "shift" "+duck"

//:Binduri Arme:\\

bind "*" "flash"
bind "KP_UPARROW" "vesthelm; vest"
bind "KP_PGUP" "sgren"
bind "KP_LEFTARROW" "famas; galil"
bind "KP_5" "ak47; m4a1"
bind "KP_RIGHTARROW" "awp"
bind "KP_END" "usp"
bind "KP_DOWNARROW" "deagle"
bind "KP_PGDN" "mp5"
bind "KP_SLASH" "defuser"
bind "KP_MINUS" "hegren"
bind "backspace" "8xp;8xs;cls"

//:Scripturi:\\

alias radiocyc "rc1"
alias rc1 "radio1; alias radiocyc rc2"
alias rc2 "radio2; alias radiocyc rc3"
alias rc3 "radio3; alias radiocyc rc1"
bind "c" "radiocyc"

alias +plant_c4 "weapon_c4; wait; wait; +attack; say Cover the C4!! do you"
alias -plant_c4 "-attack; -duck; lastinv"
bind "p" "+plant_c4"

alias arma_stanga "cl_righthand 1;dev1;echo Left Weapon;dev0;bind t arma_dreapta"
alias arma_dreapta "cl_righthand 0;dev1;echo Right Weapon;dev0;bind t arma_stanga"
bind "[" arma_stanga
bind "]" arma_dreapta

alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0;dev1;echo R_Drawvewmodel 0;dev0; alias wpnview wpnon"
alias wpnon "r_drawviewmodel 1;dev1;echo R_Drawviewmodel 1;dev0; alias wpnview wpnoff"
bind "l" "wpnview"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0"
bind "z" "walk_t"

alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
bind "kp_del" "radar_t"

alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1;"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2
bind uparrow volup
bind downarrow voldn


//:Setari:\\

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "9"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "320"
cl_cmdbackup "2"
cl_cmdrate "50.000000"
cl_corpsestay "180.000000"
cl_crosshair_color "250 50 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "320"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "chuckskull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "0"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "50.000000"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 0"
console "1"
crosshair "2.000000"
fastsprites "1"
fps_max "100"
fps_modem "101"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
hisound "0"
hpk_maxsize "1.500000"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "1"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300.000000"
name "colOneill #NrG"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.2"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "2"
volume "0.7"
setinfo "dm" "0"
setinfo "friends" "0"
setinfo "ghosts" "0"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo "lefthand" "1"
setinfo "vgui_menus" "1"
+mlook

//:Setari Mouse:\\

sensitivity "3.2"
zoom_sensitivity_ratio "1.4"
cl_sidespeed "320"
cl_backspeed "320"
cl_forwardspeed "320"
+mlook
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
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