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BlueStrike

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 CFG by pipin

In jos 
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Numarul mesajelor : 97
Data de inscriere : 27/11/2008

CFG by pipin Empty
MesajSubiect: CFG by pipin   CFG by pipin Icon_minitimeDum Noi 30, 2008 12:34 pm

echo Coco's cfg Version 3.0
echo Revision 1.1
echo Date: 11 - VII - 2004
echo Free for public use
echo Enjoy

unbindall
name "PIP!N"


console "1.0"

// Slots
alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias s10 "slot10"
alias w3 "wait; wait; wait;"
alias w9 "w3; w3; w3;"
alias cls "s10; wait; s10"
alias dev0 "developer 0"
alias dev1 "developer 1"



bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

// Arme + Munitie + Echipament
alias "31" "buy;ms3;ms1;buy1mun;cls; say_team = -=| MP5Navy Equipped |=-"
alias "45" "buy;ms4;ms5;buy1mun;cls; say_team = -=| AWP Equipped |=-"
alias "42" "buy;ms4;ms2;buy1mun;cls; say_team = -=| Ak47 Equipped |=- "
alias "43" "buy;ms4;ms3;buy1mun;cls; say_team = -=| M4A1 Equipped |=- "
alias "42" "buy;ms4;ms2;buy1mun;cls; say_team = -=| Sig552 Equipped |=- "
alias "44" "buy;ms4;ms4;buy1mun;cls; say_team = -=| Steyr Aug Equipped |=- "
alias "14" "buy;ms1;ms4;buy2mun;cls; say_team = -=| Desert Eagle Equipped |=-"
alias "11" "buy;ms1;ms1;buy2mun;cls; say_team = -=| USP Equipped |=-"
alias "41s" "buy;ms4;ms1;buy1mun;cls"
alias "43s" "buy;ms4;ms3;buy1mun;cls"


bind "KP_END" "32"
bind "KP_RIGHTARROW" "46"
bind "KP_DEL" "14"
bind "KP_DOWNARROW" "41"
bind "KP_LEFTARROW" "43"
bind "KP_PGDN" "42"
bind "KP_5" "44"
bind "KP_PLUS" "15"


// :: Ammo
//--------

alias "buy1mun" "buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1"
bind "," "buy1mun"
alias "buy2mun" "buyammo2; buyammo2; buyammo2; buyammo2; buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "." "buy2mun"


// :: Equipment
// -------------
alias buyo1 "buyequip;ms1;cls"
alias buyo2 "buyo1;buyequip;ms2;cls"
alias buyo3 "buyequip;ms3;cls"
alias buyo4 "buyequip;ms4;cls"
alias buyo5 "buyequip;ms5;cls"
alias buyo6 "buyequip;ms6;cls"
alias full "buyo2;buyo3;buyo3;buyo4;buyo6;buy1mun;buy2mun"

bind "KP_HOME" "buyo2"
bind "KP_UPARROW" "buyo3"
bind "KP_PGUP" "buyo4"
bind "KP_MINUS" "buyo6"
bind "KP_SLASH" "full"

bind "b" "buy"
bind "o" "buyequip"


// Attack
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "q" "lastinv"

// Reload
alias "+reloads" "+reload; say_team RELOADING !!!"
alias "-reloads" "-reload"
bind "r" "+reloads"


// Movement
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "ctrl" "+duck"
bind "SHIFT" "+speed"

// walk on/off script

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed"
alias walk_off "alias walk_t walk_on; -speed"
bind "SHIFT" "walk_t"


// Vgui menus on/off script

alias vgui_switch "vgui_on"
alias vgui_on "setinfo _vgui_menus 1;alias vgui_switch vgui_off; developer 1; echo Vgui menus on; developer 0"
alias vgui_off "setinfo _vgui_menus 0;alias vgui_switch vgui_on; developer 1; echo Vgui menus off; developer 0"
bind "F4" "vgui_switch"


// Crouch-Jump
alias "+cjump" "+jump; +duck;"
alias "-cjump" "-jump; -duck"
bind "SPACE" "+cjump"


// Show scores
alias "+showraport" "+showscores; timeleft"
alias "-showraport" "-showscores"
bind "TAB" "+showraport"


// Radio + Chat
bind "y" "messagemode"
bind "u" "messagemode2"
bind "k" "+voicerecord"
bind z "radio1"
bind x "radio2"
bind c "radio3"


// Other
bind "ENTER" "adjust_crosshair;developer 1;echo Crosshair Color;developer 0"
bind "e" "+use"
bind "g" "drop"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "n" "nightvision"
bind "m" "chooseteam"
bind "i" "showbriefing"
bind KP_INS "snapshot"
bind "ESCAPE" "cancelselect"
bind "~" "toggleconsole"
bind "`" "toggleconsole"
bind "PAUSE" "pause"
bind "l" "sv_restartround 1"


// Volume script

alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2

bind rightarrow volup
bind leftarrow voldn

//----(sensitivity script )------->

alias sc_highersens ssens7
alias sc_lowersens ssens5
alias ssens1 "sensitivity 1;dev1;echo [*__________] sensitivity is 1;dev0;alias sc_highersens ssens2;alias sc_lowersens ssens11"
alias ssens2 "sensitivity 1.5;dev1;echo [_*_________] sensitivity is 1.5;dev0;alias sc_highersens ssens3;alias sc_lowersens ssens1"
alias ssens3 "sensitivity 2.0;dev1;echo [__*________] sensitivity is 2.0;dev0;alias sc_highersens ssens4;alias sc_lowersens ssens2"
alias ssens4 "sensitivity 2.5;dev1;echo [___*_______] sensitivity is 2.5;dev0;alias sc_highersens ssens5;alias sc_lowersens ssens3"
alias ssens5 "sensitivity 3.0;dev1;echo [____*______] sensitivity is 3.0;dev0;alias sc_highersens ssens6;alias sc_lowersens ssens4"
alias ssens6 "sensitivity 3.5;dev1;echo [_____*_____] sensitivity is 3.5;dev0;alias sc_highersens ssens7;alias sc_lowersens ssens5"
alias ssens7 "sensitivity 4.0;dev1;echo [______*____] sensitivity is 4.0;dev0;alias sc_highersens ssens8;alias sc_lowersens ssens6"
alias ssens8 "sensitivity 4.5;dev1;echo [_______*___] sensitivity is 4.5;dev0;alias sc_highersens ssens9;alias sc_lowersens ssens7"
alias ssens9 "sensitivity 5.0;dev1;echo [________*__] sensitivity is 5.0;dev0;alias sc_highersens ssens10;alias sc_lowersens ssens8"
alias ssens10 "sensitivity 5.5;dev1;echo [_________*_] sensitivity is 5.5;dev0;alias sc_highersens ssens11;alias sc_lowersens ssens9"
alias ssens11 "sensitivity 6.0;dev1;echo [__________*] sensitivity is 6.0;dev0;alias sc_highersens sensmax;alias sc_lowersens ssens10"
alias sensmax "developer 1; echo NO HIGHER SENSITIVITY; developer 0"
bind "]" "sc_highersens"
bind "[" "sc_lowersens"



//----( Zoom sensitivity script )------->

alias sensmin "developer 1;echo NO LOWER VOLUME script; developer 0"
alias sens0 "zoom_sensitivity_ratio 0.5; developer 1; echo Zoom sensitivity 0.5 (|__________);developer 0; alias sensup sens1; alias sensdn sens0"
alias sens1 "zoom_sensitivity_ratio 0.6; developer 1; echo Zoom sensitivity 0.6 (_|_________);developer 0; alias sensup sens2; alias sensdn sens0"
alias sens2 "zoom_sensitivity_ratio 0.7; developer 1; echo Zoom sensitivity 0.7 (__|________);developer 0; alias sensup sens3; alias sensdn sens1"
alias sens3 "zoom_sensitivity_ratio 0.8; developer 1; echo Zoom sensitivity 0.8 (___|_______);developer 0; alias sensup sens4; alias sensdn sens2"
alias sens4 "zoom_sensitivity_ratio 0.9; developer 1; echo Zoom sensitivity 0.9 (____|______);developer 0; alias sensup sens5; alias sensdn sens3"
alias sens5 "zoom_sensitivity_ratio 1.0; developer 1; echo Zoom sensitivity 1.0 (_____|_____);developer 0; alias sensup sens6; alias sensdn sens4"
alias sens6 "zoom_sensitivity_ratio 1.1; developer 1; echo Zoom sensitivity 1.1 (______|____);developer 0; alias sensup sens7; alias sensdn sens5"
alias sens7 "zoom_sensitivity_ratio 1.2; developer 1; echo Zoom sensitivity 1.2 (_______|___);developer 0; alias sensup sens8; alias sensdn sens6"
alias sens8 "zoom_sensitivity_ratio 1.3; developer 1; echo Zoom sensitivity 1.3 (________|__);developer 0; alias sensup sens9; alias sensdn sens7"
alias sens9 "zoom_sensitivity_ratio 1.4; developer 1; echo Zoom sensitivity 1.4 (_________|_);developer 0; alias sensup sens10;alias sensdn sens8"
alias sens10 "zoom_sensitivity_ratio 1.5;developer 1; echo Zoom sensitivity 1.5 (__________|);developer 0; alias sensup zoomsensmax;alias sensdn sens9"
alias zoomsensmax "developer 1; echo NO HIGHER Z00M SENSITIVITY; developer 0"
alias sensup sens7
alias sensdn sens5
bind uparrow sensup
bind downarrow sensdn

bind MWHEELDOWN sensdn
bind MWHEELUP sensup

bind mouse3 "m_switch"
alias "m_switch" "bind MWHEELUP SENSUP; bind MWHEELDOWN SENSDN; bind mouse3 m_switch2;dev1;echo ( Zoom sensitivity );dev0"
alias "m_switch2" "bind MWHEELUP sc_highersens;bind MWHEELDOWN sc_lowersens; BIND MOUSE3 m_switch;dev1;echo ( Sensitivity );dev0"

// Mouse
sensitivity "3.5"
zoom_sensitivity_ratio "1.1"
m_pitch 0.022
m_yaw 0.03
m_filter 1
m_side 0.8

// :: Video Settings
//------------------
con_color "255 255 255
brightness "1.0"
cl_himodels "0"
cl_showfps "0"
cl_solid_players "1"
fastsprites "0"
fps_max 72
brightness 2.0
gamma 3.0
cl_vsmoothing 0.05
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "1"
cl_idealpitchscale 0.8
gl_max_size 256
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_round_down 3
gl_spriteblend "0"
gl_ztrick "0"
max_smokepuffs "0"
mp_forcecamera "0"
mp_startmoney 800
mp_c4timer 47
mp_friendlyfire "0"
mp_decals 300
mp_freezetime 4.5
r_drawviewmodel "1"
r_mirroralpha "1"
r_mmx "1"
r_speeds "0"
texgamma 2


// :: Conection Settings
//----------------------
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate 30
cl_dlmax 128
cl_download_ingame "1"
cl_lc "1"
cl_lw "1"
cl_timeout 35
cl_updaterate 20
graphheight "60"
net_graphpos "1"
net_graphwidth 130
net_scale 5
rate 6000

// :: Audio Settings
//------------------
bgmvolume "1"
voice_scale 0.75
voice_enable "0"
voice_modenable "0"
hisound "1"
loadas8bit "1"
s_a3d "0"
s_rolloff "1"
s_eax "0"
s_geometry "0"
s_numpolys "200"
volume 0.40
s_doppler "0"
s_distance "60"
s_automin_distance 2
s_automax_distance 30
s_min_distance 8
s_max_distance 1000
s_leafnum "0"
s_numpolys "200"
s_refgain 0.4
s_refdelay 4
s_polykeep 1000000000
s_polysize 10000000
s_bloat "2"
s_verbwet 0.25
suitvolume 0.25
_snd_mixahead 0.1

// :: Setinfo Settings
//--------------------
cl_corpsestay "600"
cl_dynamiccrosshair "1"
cl_minmodels "0"
cl_righthand "1"
cl_showerror "0"
console "1"
con_notifytime 4
crosshair "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_deathnotice_time 6
hud_draw "1"
hud_fastswitch "1"
hud_saytext_time "5"
hud_takesshots "0"
scr_centertime 2
scr_conspeed 99999
setinfo _ah "0"
setinfo _vgui_menus "0"
setinfo dm "1"
vgui_emulatemouse "1"
cl_sidespeed 1000
cl_backspeed "600"
cl_forwardspeed 500
mp_flashlight "1"
+mlook
lookstrafe "0"
lookspring "0"
joystick "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
pausable "0"
bind = "+commandmenu"

// :: GoodBye script
//--------------------

bind F12 "byebye"
alias "byebye" "say Sal, baieti! Am plecat; w9;w9;w9;w9;w9;w9;w9;w9;w9;w9;w9;w9;w9;w9;w9;w9;w9;w9; quit"
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