unbindall
name \"RAOS\"
bind \"w\" \"+forward\"
bind \"s\" \"+back\"
bind \"d\" \"+moveright\"
bind \"a\" \"+moveleft\"
bind \"SPACE\" \"+cj\"
bind \"MOUSE2\" \"+attack2\"
bind \"MOUSE1\" \"+attack\"
bind \"CTRL\" \"+duck_cr\"
bind \"f\" \"stopsound\"
bind \"KP_DEL\" \"dev\"
bind \"KP_ENTER\" \"gr\"
bind \"r\" \"+reload\"
bind \"t\" \"impulse 201\"
bind \"e\" \"+awp\"
bind \"q\" \"lastinv\"
bind \"g\" \"drop\"
bind \"p\" \"s10\"
bind \"m\" \"chooseteam\"
bind \"i\" \"timeleft\"
bind \"b\" \"buy\"
bind \"l\" \"adjust_crosshair\"
bind \"TAB\" \"+str\"
bind \"y\" \"messagemode\"
bind \"u\" \"messagemode2\"
bind \"ESCAPE\" \"cancelselect\"
bind \"PAUSE\" \"pause\"
bind 0 \"slot10\"
bind 1 \"slot1\"
bind 2 \"slot2\"
bind 3 \"slot3\"
bind 4 \"slot4\"
bind 5 \"slot5\"
bind 6 \"slot6\"
bind 7 \"slot7\"
bind 8 \"slot8\"
bind 9 \"slot9\"
bind \"`\" \"toggleconsole\"
///******RAFALA****////
alias battack2 \"+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack\"
alias battack3 \"+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack\"
alias rafal rafala
alias rafala \"bind mouse1 battack2;echo 2 Focuri; alias rafal rafala2;speak fire two\"
alias rafala2 \"bind mouse1 battack3;echo 3 Focuri; alias rafal rafala3;speak fire three\"
alias rafala3 \"bind mouse1 +attack;echo 1 Foc; alias rafal rafala;speak fire one\"
////******ALIASURI******////
alias \"sel\" \"slot10; wait; slot10; wait; slot10\"
alias cls \"wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10\"
alias ms0 \"menuselect 0\"
alias ms1 \"menuselect 1\"
alias ms2 \"menuselect 2\"
alias ms3 \"menuselect 3\"
alias ms4 \"menuselect 4\"
alias ms5 \"menuselect 5\"
alias ms6 \"menuselect 6\"
alias ms7 \"menuselect 7\"
alias ms8 \"menuselect 8\"
// -------
alias 1X \"Pammo\"
alias 2X \"Pammo;Pammo\"
alias 3X \"Pammo;Pammo;Pammo\"
alias 4X \"Pammo;Pammo;Pammo;Pammo\"
alias 5X \"Pammo;Pammo;Pammo;Pammo;Pammo\"
alias 6X \"Pammo;Pammo;Pammo;Pammo;Pammo;Pammo\"
alias 7X \"Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo\"
alias 8X \"Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo\"
alias Pammo \"buyammo1\"
alias Sammo \"buyammo2\"
// :: Weapons
// ----------
alias 11 \"buy;ms1;ms1;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // USP (Universal Self-Loading Pistol)
alias 12 \"buy;ms1;ms2;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // Glock 18C Select Fire
alias 13 \"buy;ms1;ms3;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // Desert Eagle .50 AE
alias 14 \"buy;ms1;ms4;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // Sig SauerP228
alias 15 \"buy;ms1;ms5;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // Dual Berreta
alias 16 \"buy;ms1;ms6;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // FN Five Seven
alias 21 \"buy;ms2;ms1;4X;cls\" // M3 Super 90 Entry
alias 22 \"buy;ms2;ms2;4X;cls\" // XM1014 (M4 Super 90)
alias 31 \"buy;ms3;ms1;4X;cls\" // MP5-Navy
alias 32 \"buy;ms3;ms2;4X;cls\" // Steyr Tactical Machine Pistol (TMP)
alias 33 \"buy;ms3;ms3;2X;cls\" // P90 Personal Defense Weapon
alias 34 \"buy;ms3;ms4;8X;cls\" // MAC-10
alias 35 \"buy;ms3;ms5;8X;cls\" // H&K UMP45
alias 41 \"buy;ms4;ms1;3X;cls\" // Automat Kalashnikov Model 47 (AK47)
alias 42 \"buy;ms4;ms2;3X;cls\" // SG552 Commando
alias 43 \"buy;ms4;ms3;3X;cls\" // Colt M4A1 Carbine
alias 44 \"buy;ms4;ms4;3X;cls\" // Steyr AUG A1
alias 45 \"buy;ms4;ms5;3X;cls\" // Steyr Scout
alias 46 \"buy;ms4;ms6;1X;cls\" // Arctic Warfare Magnum
alias 47 \"buy;ms4;ms7;3X;cls\" // G3/SG-1 Precision Sniper Rifle
alias 48 \"buy;ms4;ms8;3X;cls\" // SG552 Semi-Auto Sniper Rifle
alias 51 \"buy;ms5;ms1;7X;cls\" // M249 PARA Light Machine Gun
alias ga \"buyammo1\"
alias gp \"buyammo2\"
alias 8a \"ga;ga;ga;ga;ga;ga;ga;ga;cls\"
alias 8p \"gp;gp;gp;gp;gp;gp;gp;gp;cls\"
alias eq \"buyequip\"
alias kevlar \"eq;ms1;cls\"
alias helmet \"eq;ms2;cls\"
alias flash \"eq;ms3;cls
alias gren \"eq;ms4;cls\"
alias fuse \"eq;ms7;cls\"
alias gff1 \"helmet;fuse;gren;flash;flash;smoke;cls\"
alias gff2 \"kevlar;fuse;gren;flash;flash;smoke;cls\"
////******MOD DE TRAS CU SHUSTA -AWP-*****/////
alias +firespec \"+attack;wait;wait;slot2\"
alias -firespec \"-attack\"
alias modespec \"m1\"
alias m1 \"bind mouse1 +firespec;developer 1;echo Mod de tras cu shusta ENABLED;developer 0;alias modespec m2\"
alias m2 \"bind mouse1 +attack;developer 1;echo Mod de tras cu shusta DISABLED;developer 0;alias modespec m1\"
// se scrie in config.cfg : bind modespec - cand apesi selecteaza modul respectiv de tras
//*******ATAC COLORAT*******///
alias +ataccolorat \"+attack;adjust_crosshair\"
alias -ataccolorat \"-attack\"
/////**********DUCK CROSSHAIR*******///////
alias +duck_cr \"cl_dynamiccrosshair 1;+duck\"
alias -duck_cr \"cl_dynamiccrosshair 0;-duck\"
alias +awp \"+use;+speed;+moveright;+moveleft\"
alias -awp \"-use;-speed;-moveright;-moveleft\"
// testawp
alias +testawp \"+attack2;+attack2;+use;+attack\"
alias -testawp \"-use;-attack;-attack2\"
alias \"+str\" \"+showscores;timeleft;cl_showfps 1\"
alias \"-str\" \"-showscores;cl_showfps 0;timeleft;developer 1;echo Timeleft;developer 0\"
alias \"+full\" \"buy; menuselect 8; menuselect 2\"
alias \"-full\" \"sel; slot10; wait; slot10\"
alias \"+vesta\" \"buy; menuselect 8; menuselect 1\"
alias \"-vesta\" \"sel; slot10; wait; slot10\"
alias \"+flash\" \"buy; menuselect 8; menuselect 3\"
alias \"-flash\" \"sel; slot10; wait; slot10\"
alias \"+smoke\" \"buy; menuselect 8; menuselect 5\"
alias \"-smoke\" \"sel; slot10; wait; slot10\"
alias \"+he\" \"buy; menuselect 8; menuselect 4\"
alias \"-he\" \"sel; slot10; wait; slot10\"
alias \"+defusal\" \"buy; menuselect 8; menuselect 7\"
alias \"-defusal\" \"sel; slot10; wait; slot10\"
alias \"+ammo\" \"buy; menuselect 6; buy; menuselect 7\"
alias \"-ammo\" \"sel; slot10; wait; slot10\"
alias \"glo2\" \"buy;menuselect7\"
alias \"-mic\" \"sel; slot10;
alias \"lh\" \"lh1\"
alias \"lh1\" \"alias lh lh2; cl_righthand 1; developer 1; echo Right Hand; developer 0\"
alias \"lh2\" \"alias lh lh1; cl_righthand 0; developer 1; echo Left Hand; developer 0\"
alias \"cross\" \"cross1\"
alias \"cross1\" \"alias cross cross2; cl_dynamiccrosshair 1;developer 1; echo DynamicCrosshair Enabled; developer 0\"
alias \"cross2\" \"alias cross cross1; cl_dynamiccrosshair 0;developer 1; echo DynamicCrosshair Disabled; developer 0\"
alias \"gr\" \"gr1\"
alias \"gr1\" \"alias gr gr0; net_graph 3\"
alias \"gr0\" \"alias gr gr1; net_graph 0\"
alias \"div\" \"mers\"
alias \"mers\" \"alias div fuga; +speed; developer 1; echo Walking Enabled; developer 0\"
alias \"fuga\" \"alias div mers; -speed; developer 1; echo Running Enabled; developer 0\"
alias \"s10\" \"impulse 201; slot10\"
alias \"+cj\" \"+jump; +duck; slot10\"
alias \"-cj\" \"-jump; -duck\"
//////////*******scriptURI******//////
// ///*****SCRIP VOLUM*******////////
alias vol0 \"volume 0.0; alias volup vol1; alias voldn vol0\"
alias vol1 \"volume 0.2; alias volup vol2; alias voldn vol0\"
alias vol2 \"volume 0.4; alias volup vol3; alias voldn vol1\"
alias vol3 \"volume 0.5; alias volup vol4; alias voldn vol2\"
alias vol4 \"volume 0.6; alias volup vol5; alias voldn vol3\"
alias vol5 \"volume 0.8; alias volup vol6; alias voldn vol4\"
alias vol6 \"volume 1.0; alias volup vol7; alias voldn vol5\"
alias vol7 \"volume 2.3; alias volup vol8; alias voldn vol6\"
alias vol8 \"volume 3.5; alias volup vol9; alias voldn vol7\"
alias vol9 \"volume5.7; alias volup vol10;alias voldn vol8\"
alias vol10 \"volume 8.0; alias volup volmax;alias voldn vol9\"
alias volmax \"developer 1; echo NO HIGHER VOLUME; developer 0\"
alias volup vol6
alias voldn vol2
bind f12 volup
bind f11 voldn
/ Demo alias
// ------------------------------------------------------------------
alias demo \"demo1\"
alias demo1 \"alias demo demo2; record demo1\"
alias demo2 \"alias demo demo3; stop; developer 1\"
alias demo3 \"alias demo demo4; record demo2\"
alias demo4 \"alias demo demo5; stop; developer 1\"
alias demo5 \"alias demo demo6; record demo3\"
alias demo6 \"alias demo demo7; stop; developer 1\"
alias demo7 \"alias demo demo8; record demo4\"
alias demo8 \"alias demo demo9; stop\"
alias demo9 \"alias demo demo10; record demo5\"
alias demo10 \"alias demo demo11; stop\"
alias demo11 \"alias demo demo12; record demo6\"
alias demo12 \"alias demo demo13; stop\"
alias demo13 \"alias demo demo14; record demo7\"
alias demo14 \"alias demo demo15; stop\"
alias demo15 \"alias demo demo16; record demo8\"
alias demo16 \"alias demo demo1; stop\"
//////******RADIO CYCLER*********///////
// Radio Cycler
alias radiocyc \"rc1\"
alias rc1 \"radio1; alias radiocyc rc2\"
alias rc2 \"radio2; alias radiocyc rc3\"
alias rc3 \"radio3; alias radiocyc rc1\"
bind \"c\" \"radiocyc\"
alias supermegawait \"wait;wait;wait;wait;wait;wait;wait;wait;wait\"
//--file://Radar Toggler
alias radar_t radar_off
alias radar_off \"alias radar_t radar_on; hideradar\"
alias radar_on \"alias radar_t radar_off; drawradar\"
bind f2 \"galil; famas; primammo;speak two\"
bind f3 \"ak47;m4a1 ; primammo;speak three\"
bind f4 \"krieg552; aug; primammo;speak four\"
bind f6 \"awp; buyammo1;speak six\"
bind f5 \"mp5; primammo;speak five \"
bind f8 \"deagle; secammo;speak eight\"
bind f7 \"usp; secammo; speak seven\"
bind \"ALT\" \"gff1 ; +ammo;speak all\"
bind \"F10\" \"gff2;+ammo;speak ten\"
bind \"leftarrow\" \"+he \"
bind \"rightarrow\" \"+smoke\"
bind \"downarrow\" \"flash\"
bind \"n\" \"lh\"
bind \"uparrow\" \"fuse\"
bind \"k\" \"cross\"
bind \"v\" \"rafal\"
bind \"z\" \"modespec\"
bind \"shift\" \"div\"
bind \"o\" \"radar_t\"
bind \"mwheeldown\" \"+jump\"
bind \"mwheelup\" \"+jump\"
///////*******FILE GRAFICE*******/////////
s_rolloff \"1.0\"
s_doppler \"0.0\"
s_distance \"60\"
s_automin_distance \"2.0\"
s_automax_distance \"30.0\"
s_min_distance \"8.0\"
s_max_distance \"1000.0\"
s_leafnum \"0\"
s_eax \"0.000000\"
volume \"0.50000\"
suitvolume \"0\"
bgmvolume \"1.000000\"
_snd_mixahead \"0.1\"
s_a3d \"0\"
cl_dynamiccrosshair \"0\"
loadas8bit \"0\"
crosshair \"1.000000\"
fastsprites \"0\"
fps_max \"100\"
gamma \"3\"
hisound \"1.000000\"
hud_centerid \"1\"
hud_fastswitch \"1\"
loadas8bit \"0.000000\"
mp_decals \"300\"
net_graphpos \"2\"
net_graphwidth \"725\"
precache \"1\"
scr_conspeed \"9999\"
setinfo \"ah\" \"0.000000\"
setinfo \"dm\" \"0\"
setinfo \"ghosts\" \"0.000000\"
setinfo \"_vgui_menus\" \"0\"
suitvolume \"0.250000\"
viewsize \"120.000000\"
gl_texturemode gl_linear_mipmap_linear
gl_alphamin \"0.25\"
gl_cull \"1\"
gl_dither \"1\"
gl_flipmatrix \"0\"
gl_lightholes \"1\"
gl_max_size \"256\"
gl_monolights \"0\"
gl_overbright \"0\"
gl_picmip \"0\"
gl_polyoffset \"0.1\"
gl_ztrick \"1\"
cl_showfps \"0\"
cl_solid_players \"1\"
rate 8200
cl_updaterate 101
cl_cmdrate 101
cl_cmdbackup \"2\"
cl_dlmax \"128\"
cl_vsmoothing \"0.05\"
hud_fastswitch 1
brightness \"2\"
gamma \"3\"
lightgamma \"0\"
joystick \"0\"
rate \"10000\"
m_filter \"1\"
m_pitch \"0.022\"
m_yaw \"0.022\"
sensitivity \"2.5\"
zoom_sensitivity_ratio \"1\"
+mlook
cl_sidespeed \"400\"
cl_backspeed \"400\"
cl_forwardspeed \"400\"
_cl_autowepswitch \"0\"
con_color \"250 250 250\"
scr_conspeed 999999
net_graph 3
setinfo vgui_menus 0
gl_spriteblend 0
violence_hblood \"1\"
violence_hgibs \"1\"
ex_interp \"0.05\"
ex_extrapmax \"1.2\"
cl_smoothtime \"0.1\"
cl_vsmoothing \"0.05\"
graphheight \"10\"
violence_hblood \"1\"
violence_hgibs \"1\"
ex_interp \"0.05\"
ex_extrapmax \"1.2\"
cl_smoothtime \"0.1\"
cl_vsmoothing \"0.05\"
bind \";\"
bind \"\'\"
bind \",\"
bind \".\"
bind \"PGUP\"
bind \"PGDN\"
bind \"INS\"
bind \"DEL\"
bind \"END\"
bind \"HOME\"
alias we \"name Wyatt-Earp\"
alias eu \"Matsushita\"
alias raos \"name RAOS\"
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo RAOS\'s cfg . . .
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo ............................................................
echo VAMPIRES DOnt EXIST,WE NEVER DID
speak activated